Monday, 9 March 2015

Evaluate the role of digital technologies in the marketing and consumption of products. (50 marks)




                   In this essay I will be evaluating and comparing the roles of digital technologies in the marketing and consumption of films. Digital technology is defined as a method of achieving a practical purpose digitally, helping us create and share information with one another. In the film industry this includes things such as the use of green screen, CGI, cameras etc, although it also links into the marketing and consumption of a media text. Marketing is the way in which a company promotes their product via strategically advertising, researching and distributing. Consumption is linked to digital technology and how audiences watch and access the films they are going to watch.
                Marketing plays a large part of gaining viewers interests with the use of trailers, songs and often merchandise. A prime example is Harry Potter, since day one it has had its mass amounts of top of the range Green screen use and special effects, from flying broomsticks to giant spiders, Warner Brothers have hit the nail on the head with successful marketing via unique digital technology use. What works well for Harry Potter is how high the standard of production and technology is throughout the whole set of films, the standard never drops, Which occasionally happens with some trilogies produced by one of the big six. Marketing plays such a huge part in the production of big six films which therefore helps to create such a big impact when they release films. Films, such as Harry Potter’s ‘magic tricks and spells’ may have influenced hundreds or thousands of peoples children’s lives and the reason for this is how well its marketed via teddy bears, merchandise, costumes and much more. The rise in new technology has seen the media’s audience become more ‘active’ as digital technology increases, for example, in 2011 a feature film was shot entirely on a Nokia Smartphone and showcased at west hills cinema in Los Angeles, California
                       Two films which I have studied are ‘The Hobbit: The desolation of Smaug’ produced by Peter Jackson and Warner Brothers productions, which belongs in the big six and holds the largest market share of 19.7% in the film industry . The other is ‘12 years a slave’ produced by renowned individuals such as Brad Pitt, Dede Gardner and Steve McQueen and had small production companies such as Regency Enterprises and in association with film 4. There are obvious contrasting factors about each of the films such as budget: The hobbit being budgeted at $250 million and 12 years a slave at $22 million, box office: The hobbit grossing $960.4 million in comparison with $187.7 million and film type: The hobbit with 3D and HD yet  12 years a slave screening on 35mm widescreen. This clearly indicates the classic stereotype of the big six, in this case Warner Brothers with the Hobbit, being able to afford mass amounts of special effects and 3D features due to convergence of numerous subsidiaries allowing Warner Brothers to set high budgets and use a larger amount of technology and methods of synergy, needed to meet the high expectations of the existing fan bases of the book and also ‘The lord of the rings’.
                           Digital technology in marketing varied in both of the films. The Hobbit set high budgets so could therefore use more widespread modes of advertising, using quite traditional methods such as billboards, TV and cinema trailers, online teasers, cardboard cut outs in Wal-Mart and Asda promoting the movie ‘ coming soon’. The Hobbit also used audience linked marketing such as Facebook groups with live updates of the films production, special teasers and ranges of trailers which is clever because it would have been so cheap to run yet attracted so many more people as they like using Facebook, this could link with the gratification theory of audience and producers taking into consideration what the viewers ‘likes’ and ‘wants’ are. Even before release there were huge amounts of merchandise such as posters that had been made digitally for mass production to send to stores and be sold at high prices for fans excited for the release. In the movie the use of CGI and green screen to create the magical world of fantasy is very effective. Large river barrel slides, monster dragons and cave houses all add to the authenticity and uniqueness of the film.  A video game was also released following the films storyline. The hobbit used above the line advertisements to attract new fans yet also supplies the existing fan base with everything they want for the run up to the release of the film.
                      Once The Hobbit was released we saw numerous formats: 3D , HD, IMAX, the hobbit took the box office by storm with queues flooding all cinemas for the first week of release. On the other hand 12 years a slave went for the individual film methods of marketing. With the ideology of releasing the movie purely to art house cinemas the use of a singular trailer to attract fans obviously went down well as it made a profit of around $160 million at the box office. With the film being in association with Film 4 this would of really attracted the lovers of creativity and original art pieces to view the movie, and is gritty realistic storyline would of gripped an audience. Brad Pitt also starred in the film which would attract his fans to view his movie what he also produced. In comparison 12 years a slave clearly uses less marketing techniques interlinked with digital media. It opted for cheap below the line advertising such as in the adverts on film 4. No merchandise was released and the closest to it was a soundtrack. With 12 years a slave, most of the setting was pre built and no ground work really had to be done, saving masses of money.
                       In terms of consumption this simply how an audience watch and access films. The digital technology was so much higher quality in The Hobbit, with the use of 3D compatible and HD cameras. It was shown on all formats ranging from IMAX, 2D, 3D, HD whereas 12 years a slave stuck to the traditional 35 mm widescreen. When released the use of technology helped the Hobbit create more DVD covers as interesting as they could possibly get to attract major fans to buy each version of the DVD along with the blu-ray, 3D version, soundtracks, extras, merchandise and also prompted to buy Netflix to view it on. Netflix is, I’d say, the most popular website for streaming movies, which stands out because warner brothers have decided to go with that, nothing but the best, compared to 12 years a slave being brought by a smaller company amazon prime.
                          12 years a slave was released digitally via DVD only along with an audio book sold on iTunes, pretty mainstream for individual films. The hobbit released behind the scene teasers, interviews with cast etc. which fits in to the gratification theory of audiences viewing what they are interested in and are not forced upon with a clear message ( hypodermic needle model). The hobbit used its Facebook group to allow audiences to comment, like and share and allow them to give producers suggestions of what they want to see next. Whilst the traditional use of digital technology worked so well for the 12 years a slave one time wonder, the hobbit with the use of so much more digital variance clearly reached out to most of the public eye, with everywhere you go The hobbit is being advertised, bus stops, billboards, TV adverts all showcasing The hobbit coming soon.
                         In conclusion, the role of digital technology in the marketing and consumption of products is not necessarily vital but could play a huge part in the profit of a film, because want to see things created digitally that wows them, something they have never seen incorporated in film before, the huge over exaggerated sets and scenes, huge magical fight scenes all attract audiences to ‘see what it’s all about’. 12 years a slave had a huge success due to its true storyline and historical background. It can be done either way although mass digital technology by the use of the big six has been a huge factor effecting profit and production of products to be sold as an ‘add on’ to the release of films.

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